092023
THE SKATABLE CITY
The Skateable City is a spinoff of the project What a Mess done in collaboration with Hugo Pilate. The project was first presented during Rotterdam Architecture Month 2023.
‘The Skateable City’ is a workshop format that allows participants to skate the unskateable by bringing 3D scans of real spaces/objects done in Polycam into a modded version of the skateboarding videogame Skater XL.
It combines the original project’s ethos to “explore the untapped narrative potential of the urban fabric” with the DIY spirit of creative appropriation of space both found in the skateboarding and game modding communities. All this while exploring topics of creative appropriation, accessibility and urban (in)hospitality in the public space.
Importing custom assets to SkaterXL is made possible by XLObjectdropper mod by MCBTay
PSS x Tears Skate Obstacles
During a PSS (Robin Rosbak aka Part-Time Skatespotter) and TEARS event, I had the opporunity to 3D scan obstacles designed and built by @adri_adri_a3 and @roccoflego, and collectively painted during an event at Warmoesstraat 67 and later skated in a jam at Skatepark Noord in Amsterdam.
3D scanned using Polycam and then re-modeled and baked original textures in Blender. Here you can check the original scans: Scan 1 | Scan 2 | Scan 3a | Scan 3b
After that, the models were imported to a modded version of SkaterXL and digitally skated: Clip 1. Get the SkaterXL assets here: https://mod.io/g/skaterxl/m/pssxtears
Arles x Tony Hawk Pro Skater